02 / 05 · 6 projects

3D & motion

Real-time 3D, product views and motion design. Turn the island, then scroll.

Projects

01

Machine viewer

Show the machine before it exists.

CAD turned into a 3D viewer that runs in any browser, even offline: animated cycle, camera presets, labels and measured dimensions.

  • Animated machine cycle
  • Camera presets and labels
  • Measured dimensions
  • three.js
  • Blender
  • CAD to web

02

3D intros

First seconds that hold attention.

Cinematic openers rendered in Blender Cycles and built from code, so each new title is a quick re-render, not a new shoot.

  • Photoreal Cycles renders
  • Reusable, built from code
  • Open-licence textures, logged
  • Blender Cycles
  • Python

03

Procedural scenes

A new world on every click.

Warehouses, lines and sites generated by code from a few rules, ready for stills, video or a live viewer.

  • Generated from rules
  • Endless variations
  • Same scene for stills and web
  • Blender Python
  • three.js

04

Perfect loops

Ten seconds that never end.

Seamless loops for heroes and event screens, checked frame against frame, like the storm at the top of this site.

  • Last frame equals the first
  • Light enough for a phone
  • Toon or photoreal
  • Blender
  • EEVEE
  • WebGL

05

Brand motion kit

The logo, moving well.

Logo reveals, type animations and loops in 16:9, 1:1 and 9:16, with transparent versions for editors.

  • Every aspect ratio
  • Transparent versions
  • Consistent timing
  • Motion design
  • WebM alpha

06

Launch films

Ninety seconds, zero filming.

Product films with kinetic type, interface shots, voice and an original score, rendered entirely from code.

  • Kinetic typography
  • Voice and original score
  • Re-render in minutes
  • HyperFrames
  • GSAP
  • Python audio
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